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Graphical User Interface ProgramminghardMultiple ChoiceObjective-mapped

PCPP1 Graphical User Interface Programming Practice Question

When binding an event to a widget using 'widget.bind('<Key>', handler)', the handler function receives an event object. How do you access the specific character pressed?

Answer choices

Why each option matters

Answer the question above first, then reveal the full breakdown to understand why each option is right or wrong.

Correct answer & explanation

handler(event.char)

The event object passed to the handler contains the 'char' attribute which holds the character pressed.

Answer analysis

Option-by-option breakdown

For each option: why learners choose it and why it is or isn't the right answer here.

  • handler(event.char)

    Why this is correct

    The 'char' attribute is the correct way to retrieve the character associated with the keyboard event.

  • handler(event.keysym)

    Why it's wrong here

    The 'keysym' attribute gives the name of the key (e.g., 'Return'), not the character itself.

  • handler(event.get_char())

    Why it's wrong here

    There is no 'get_char' method on the event object.

  • handler(event.key)

    Why it's wrong here

    The event object does not have a 'key' attribute.

  • difficulty

    Why it's wrong here

    Not applicable.

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Last reviewed August 2026 · checked against the official Python Institute exam blueprint

This PCPP1 practice question is part of Courseiva's free Python Institute certification practice question bank. Courseiva provides original exam-style practice questions with explanations, topic-based practice, mock exams, readiness tracking, and study analytics to help learners prepare for the PCPP1 exam.